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@thi.ng/wasm-api-bindgen

Polyglot bindings code generators for hybrid JS & WebAssembly projects

  • 0.1.0
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wasm-api-bindgen

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This project is part of the @thi.ng/umbrella monorepo.

About

Polyglot bindings code generators for hybrid JS & WebAssembly projects. This is a support package for @thi.ng/wasm-api.

Without any additional help, current data exchange between a WebAssembly module and the JS/TS host application is restricted to simple numeric values. Not even strings can be directly passed between the two worlds. For even the most basic non-Hello-World style applications this is very cumbersome and insufficient.

Data bindings & code generators

The package provides an extensible code generation framework to simplify the bilateral design & exchange of data structures shared between the WASM & JS host env. Currently, code generators for the following languages are supplied:

  • TypeScript
  • Zig
  • C11

These code generators derive their outputs from a single source of truth, a user provided JSON file of shared type definitions and optional additional configuration, e.g. to configure string behavior and/or provide custom user code to inject into the generated source code. Please see the @thi.ng/wasm-api-dom support package for a more thorough realworld example...

Supported data types

Currently, the code generators support top level types: enums, function pointers, structs and unions. See API docs for supported options & further details:

Struct/union field types

Struct field types can be any of the supported WASM primitives or other user defined types in the same JSON spec. In all cases, each field's base type can be customized via the tag, len, const and sentinel options.

Primitives
  • i8, i16, i32, i64, u8, u16, u32, u64
  • f32, f64

The following types are always available too, but are treated specially in some or all languages (explained in more detail further below):

  • opaque - pointer to opaque data (e.g. void* in C or *anyopaque in Zig)
  • string - configurable string abstraction (see dedicated section in this readme)
Type variations
Base typeTagLengthConstEquiv Zig type signatureDescription
FooFooA single Foo
FooarrayN[N]FooArray of N Foo
Fooslice[]FooSlice of Foo(1)
Fooslicetrue[]const FooSlice of readonly Foo(1)
Fooptr*FooPointer to a single Foo
Fooptrtrue*const FooPointer to a single readonly Foo
FooptrN*[N]FooPointer to N Foo
Fooptr0[*]FooPointer to multiple Foo(3)
Fooptr0true[*]const FooPointer to multiple readonly Foo(3)
f32vecN@Vector(N, f32)Vector of N f32(2)
  • (1) all slices are emulated (see comments below)
  • (2) numeric types only, SIMD compatible (if enabled in WASM target)

String handling

Most low-level languages deal with strings very differently and alas there's no general standard. Some have UTF-8/16 support, others don't. In some languages (incl. C & Zig), strings are stored (by default) as zero terminated char sequence, in others they aren't... It's outside the scope of this package to provide an allround out-of-the-box solution. The WasmBridge runtime API provides read & write accessors to obtain JS strings from UTF-8 encoded WASM memory. See getString() and setString() for details.

The code generators check a global stringType option to interpret the built-in string type of a struct field in different ways:

  • ptr (default): Considers a string as C-style char* pointer (zero-terminated, but without any explicit length)
  • slice: Considers strings as Zig-style slices (i.e. pointer + length)

Regardless of implementation choice (and in opposite fashion to all other types), the default for strings is const aka readonly... If mutable strings are required, set const field option to false.

Strings as zero-terminated pointers

This is the default behavior/implementation for string:

See C/C++ and Zig types for definitions of StringPtr and ConstStringPtr et al...

Base typeTagLengthConstEquiv Zig type signatureDescription
stringConstStringPtrSingle readonly string
stringfalseStringPtrSingle mutable string
stringarrayN[N]ConstStringPtrArray of N readonly strings
stringarrayNfalse[N]StringPtrArray of N mutable strings
stringsliceConstStringPtrSliceSlice of readonly strings
stringslicefalseStringPtrSliceSlice of mutable strings
stringptr*ConstStringPtrPointer to a single readonly string
stringptrfalse*StringPtrPointer to a single mutable string
stringptrN*[N]ConstStringPtrPointer to N readonly strings
stringptrNfalse*[N]StringPtrPointer to N mutable strings
Strings as slices

If the global stringType option is set to slice:

Base typeTagLengthConstEquiv Zig type signatureDescription
stringConstStringSingle readonly string
stringfalseStringSingle mutable string
stringarrayN[N]ConstStringArray of N readonly strings
stringarrayNfalse[N]StringArray of N mutable strings
stringsliceConstStringSliceSlice of readonly strings
stringslicefalseStringSliceSlice of mutable strings
stringptr*ConstStringPointer to a single readonly string
stringptrfalse*StringPointer to a single mutable string
stringptrN*[N]ConstStringPointer to N readonly strings
stringptrNfalse*[N]StringPointer to N mutable strings

Slice emulation

In many languages a "slice" is a typed view of a memory region: A coupling of a pointer to a start item and a given length (number of items). Of the languages currently targeted by this package, only Zig has native support for this concept, however forbids using slices in so-called extern structs (which are the struct type used for interop and required for guaranteed memory layouts).

Therefore, all slices used here will be emulated using simple auto-generated wrapper structs, like:

// C
typedef struct { char* ptr; size_t len; } String;
// Zig
pub const String = extern struct { ptr: [*:0]u8, len: usize };

The TypeScript codegen will emit slices as JS arrays and doesn't support manipulation of a slice itself at current.

Padding

Should there ever be a need for manual padding inside a struct or union definition, the following field spec can be used: { pad: N }, where N is the number of bytes to use for the empty space... Names for these special purpose fields will be autogenerated and all other field options are ignored.

JSON schema for type definitions

The package provides a detailed schema to aid the authoring of type definitions (and provide inline documentation) via editors with JSON schema integration. The schema is distributed as part of the package and located in /schema/wasm-api-types.json.

For VSCode, you can add this snippet to your workspace settings to apply the schema to any typedefs.json files:

"json.schemas": [
	{
		"fileMatch": ["**/typedefs.json"],
		"url": "./node_modules/@thi.ng/wasm-api-bindgen/schema/wasm-api-types.json"
	}
]

CLI generator

The package includes a small CLI wrapper to invoke the code generator(s) from JSON type definitions and to write the generated source code(s) to different files:

$ npx @thi.ng/wasm-api

 █ █   █           │
██ █               │
 █ █ █ █   █ █ █ █ │ @thi.ng/wasm-api-bindgen 0.1.0
 █ █ █ █ █ █ █ █ █ │ Multi-language data bindings code generator
                 █ │
               █ █ │

usage: wasm-api-bindgen [OPTS] JSON-INPUT-FILE(S) ...
       wasm-api-bindgen --help

Flags:

-d, --debug                     enable debug output & functions
--dry-run                       enable dry run (don't overwrite files)

Main:

-a FILE, --analytics FILE       output file path for raw codegen analytics
-c FILE, --config FILE          JSON config file with codegen options
-l ID[,..], --lang ID[,..]      [multiple] target language: "c11", "ts", "zig" (default: ["ts","zig"])
-o FILE, --out FILE             [multiple] output file path
-s TYPE, --string TYPE          Force string type implementation: "slice", "ptr"

By default, the CLI generates sources for TypeScript and Zig (in this order!). Order is important, since the output file paths must be given in the same order as the target languages. It's recommended to be explicit with this. An example invocation looks like:

wasm-api-bindgen \
  --config config.json \
  --lang ts -o src/generated.ts \
  --lang zig -o src.zig/generated.zig \
  typedefs.json

The structure of the config file is as follows (all optional):

{
	"global": { ... },
	"c11": { ... },
	"ts": { ... },
	"zig": { ... },
}

More details about possible global, c and ts and zig config options & values.

All code generators have support for custom code prologues & epilogues which can be specified via the above options. These config options exist for both non-CLI & CLI usage. For the latter, these custom code sections can also be loaded from external files by specifying their file paths using @ as prefix, e.g.

{
	"ts": { "pre": "@tpl/prelude.ts" },
	"zig": { "pre": "@tpl/prelude.zig", "post": "@tpl/epilogue.zig" },
}

Example usage

The following example defines 1x enum, 2x structs and 1x union. Shown here are the JSON type definitions and the resulting source codes:

⬇︎ CLICK TO EXPAND EACH CODE BLOCK ⬇︎

Type definitions

readme-types.json
[
	{
		"name": "EventType",
		"type": "enum",
		"tag": "u8",
		"doc": "Supported event types",
		"values": [
			{ "name": "mouse", "value": 1, "doc": "Any kind of mouse event" },
			{ "name": "key", "doc": "Key down/up event" },
			"misc"
		]
	},
	{
		"name": "MouseEvent",
		"type": "struct",
		"tag": "extern",
		"doc": "Example struct",
		"fields": [
			{ "name": "type", "type": "EventType" },
			{ "name": "pos", "type": "u16", "tag": "array", "len": 2 }
		]
	},
	{
		"name": "KeyEvent",
		"type": "struct",
		"tag": "extern",
		"doc": "Example struct",
		"fields": [
			{ "name": "type", "type": "EventType" },
			{ "name": "key", "type": "string", "doc": "Name of key which triggered event" },
			{ "name": "modifiers", "type": "u8", "doc": "Bitmask of active modifier keys" }
		]
	},
	{
		"name": "Event",
		"type": "union",
		"tag": "extern",
		"fields": [
			{ "name": "mouse", "type": "MouseEvent" },
			{ "name": "key", "type": "KeyEvent" }
		]
	}
]

Generated TypeScript source code

generated.ts
/**
 * Generated by @thi.ng/wasm-api-bindgen at 2022-11-23T16:55:22.188Z
 * DO NOT EDIT!
 */

// @ts-ignore possibly includes unused imports
import { MemorySlice, Pointer, WasmStringPtr, WasmTypeBase, WasmTypeConstructor } from "@thi.ng/wasm-api";

/**
 * Supported event types
 */
export enum EventType {
	/**
	 * Any kind of mouse event
	 */
	MOUSE = 1,
	/**
	 * Key down/up event
	 */
	KEY,
	MISC,
}

/**
 * Example struct
 */
export interface MouseEvent extends WasmTypeBase {
	type: EventType;
	/**
	 * WASM type: [2]u16
	 */
	pos: Uint16Array;
}

export const $MouseEvent: WasmTypeConstructor<MouseEvent> = (mem) => ({
	get align() {
		return 2;
	},
	get size() {
		return 6;
	},
	instance: (base) => {
		return {
			get __base() {
				return base;
			},
			get __bytes() {
				return mem.u8.subarray(base, base + 6);
			},
			get type(): EventType {
				return mem.u8[base];
			},
			set type(x: EventType) {
				mem.u8[base] = x;
			},
			get pos(): Uint16Array {
				const addr = (base + 2) >>> 1;
				return mem.u16.subarray(addr, addr + 2);
			},
		};
	}
});

/**
 * Example struct
 */
export interface KeyEvent extends WasmTypeBase {
	type: EventType;
	/**
	 * Name of key which triggered event
	 */
	key: WasmStringPtr;
	/**
	 * Bitmask of active modifier keys
	 *
	 * WASM type: u8
	 */
	modifiers: number;
}

export const $KeyEvent: WasmTypeConstructor<KeyEvent> = (mem) => ({
	get align() {
		return 4;
	},
	get size() {
		return 12;
	},
	instance: (base) => {
		let $key: WasmStringPtr | null = null;
		return {
			get __base() {
				return base;
			},
			get __bytes() {
				return mem.u8.subarray(base, base + 12);
			},
			get type(): EventType {
				return mem.u8[base];
			},
			set type(x: EventType) {
				mem.u8[base] = x;
			},
			get key(): WasmStringPtr {
				return $key || ($key = new WasmStringPtr(mem, (base + 4), true));
			},
			get modifiers(): number {
				return mem.u8[(base + 8)];
			},
			set modifiers(x: number) {
				mem.u8[(base + 8)] = x;
			},
		};
	}
});

export interface Event extends WasmTypeBase {
	mouse: MouseEvent;
	key: KeyEvent;
}

export const $Event: WasmTypeConstructor<Event> = (mem) => ({
	get align() {
		return 4;
	},
	get size() {
		return 12;
	},
	instance: (base) => {
		return {
			get __base() {
				return base;
			},
			get __bytes() {
				return mem.u8.subarray(base, base + 12);
			},
			get mouse(): MouseEvent {
				return $MouseEvent(mem).instance(base);
			},
			set mouse(x: MouseEvent) {
				mem.u8.set(x.__bytes, base);
			},
			get key(): KeyEvent {
				return $KeyEvent(mem).instance(base);
			},
			set key(x: KeyEvent) {
				mem.u8.set(x.__bytes, base);
			},
		};
	}
});

Generated Zig source code

generated.zig
//! Generated by @thi.ng/wasm-api-bindgen at 2022-11-23T16:55:22.190Z
//! DO NOT EDIT!

const std = @import("std");
const wasm = @import("wasmapi");

/// Supported event types
pub const EventType = enum(u8) {
    /// Any kind of mouse event
    mouse = 1,
    /// Key down/up event
    key,
    misc,
};

/// Example struct
pub const MouseEvent = extern struct {
    type: EventType,
    pos: [2]u16,
};

/// Example struct
pub const KeyEvent = extern struct {
    type: EventType,
    /// Name of key which triggered event
    key: wasm.ConstStringPtr,
    /// Bitmask of active modifier keys
    modifiers: u8,
};

pub const Event = extern union {
    mouse: MouseEvent,
    key: KeyEvent,
};

On the TypeScript/JS side, the memory-mapped wrappers (e.g. $Event) can be used in combination with the WasmBridge to obtain fully typed views (according to the generated types) of the underlying WASM memory. Basic usage is like:

import { WasmBridge } from "@thi.ng/wasm-api";
import { $Event, EventType } from "./generated.ts";

const bridge = new WasmBridge();
// bridge initialization omitted here (see other examples)
// ...

// Create an instance using the bridge's memory views
// and mapping a `Event` union from given address
// (e.g. obtained from an exported WASM function/value)
const event = $Event(bridge).instance(0x10000);

// then use like normal JS object
event.mouse.pos
// Uint16Array(2) [100, 200]

// IMPORTANT: any modifications like this are directly
// applied to the underlying WASM memory...
event.mouse.pos[0] = 300;
// ...or
event.mouse.pos.set([1, 2]);

// buffer overflow protection
event.mouse.pos.set([1, 2, 3]);
// Uncaught RangeError: offset is out of bounds

event.mouse.type === EventType.MOUSE
// true

IMPORTANT: Field setters are currently only supported for single values, incl. enums, strings, structs, unions. The latter two will always be copied by value (mem copy). Currently, array, multi-pointers and slices do not provide write access (from the JS side)...

Status

ALPHA - bleeding edge / work-in-progress

Search or submit any issues for this package

Installation

yarn add @thi.ng/wasm-api-bindgen

ES module import:

<script type="module" src="https://cdn.skypack.dev/@thi.ng/wasm-api-bindgen"></script>

Skypack documentation

For Node.js REPL:

# with flag only for < v16
node --experimental-repl-await

> const wasmApiBindgen = await import("@thi.ng/wasm-api-bindgen");

Package sizes (gzipped, pre-treeshake): ESM: 6.29 KB

Dependencies

API

Generated API docs

TODO

Please also see further examples in the @thi.ng/wasm-api main readme and the various (commented) example projects linked above.

Authors

Karsten Schmidt

If this project contributes to an academic publication, please cite it as:

@misc{thing-wasm-api-bindgen,
  title = "@thi.ng/wasm-api-bindgen",
  author = "Karsten Schmidt",
  note = "https://thi.ng/wasm-api-bindgen",
  year = 2022
}

License

© 2022 Karsten Schmidt // Apache Software License 2.0

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Package last updated on 23 Nov 2022

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